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Vectorworks rendering download
Vectorworks rendering download










vectorworks rendering download

The wood picture is then used for making it look like wood, but also to add a little depth to it. It's mostly a question of using the picture again with a different use. On you picture, a few suggestions is to use bump mapping on most with most textures. The enclosed example is however done with Renderworks. I use a couple of external rendering programs, mostly because I get to the final result quicker. You can for sure create textures in VW, though I mostly do it externally. Photoshop paint over could push this along a lot to balance the lighting and then make it pop.

vectorworks rendering download

I'm sure you've been in a ballroom with a 40' wide LED screen and had to shield your eyes, right? Ceiling looks good since you are getting gradients of value from the cove lighting. When I do shots like this, I try to let the screen be the main lighting source in the room. So the stage apron skirt and the masking left and right feels like a black hole. Are you setting your black color to pure black? This is unrealistic and keeps any light from reflecting or bouncing off these surfaces - even matte black. Camera should be lower.īlacks are too black. I use 70-80% grey as my "white" for objects.Ĭamera lensing is pretty extreme giving you a Cezanne like perspective. If you put white chairs in front of a LED screen with rainbow streaks on it - the room and chairs would pick up that color i.e. Screen isn't giving off any ambient light. The chairs are hot, but no clear direction or motivation for the lighting - and no shadows for anything, which feels odd. Here's a few things that jump out at me on this render: This is a really good start - I think it's mostly lighting that needs work.












Vectorworks rendering download